cmake_minimum_required(VERSION 3.16) # Require project name to be passed from command line if(NOT DEFINED PROJECT_NAME) message(FATAL_ERROR "PROJECT_NAME is not defined!\n" "Please pass -DPROJECT_NAME=your_project_name when configuring CMake.\n" "Example: cmake -DPROJECT_NAME=hello-rpi ..." ) endif() # Validate project name (no spaces, special characters, etc.) if(PROJECT_NAME MATCHES "[ /\\]") message(FATAL_ERROR "PROJECT_NAME contains invalid characters: ${PROJECT_NAME}\n" "Project name should not contain spaces or path separators." ) endif() # Project name and version project(${PROJECT_NAME} VERSION 1.0 LANGUAGES C CXX) # Display configuration info message(STATUS "Building project: ${PROJECT_NAME}") message(STATUS "Buildroot path: ${BUILDROOT_PATH}") # Generate compile_commands.json for IntelliSense set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Set C standard set(CMAKE_C_STANDARD 23) set(CMAKE_C_STANDARD_REQUIRED ON) set(CMAKE_C_EXTENSIONS ON) # Set C++ standard set(CMAKE_CXX_STANDARD 23) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS ON) # This enables GNU extensions (gnu++23 instead of c++23) # Add compile options add_compile_options(-fno-exceptions -fno-rtti -Wall -Wextra -Wpedantic) # Build with debug symbols by default if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Debug) endif() # -------------------------------------------------------------------------- # Graphics library (platform-independent core) # -------------------------------------------------------------------------- add_library(gfx_core STATIC gfx_canvas.cpp ) target_include_directories(gfx_core PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) # -------------------------------------------------------------------------- # Linux framebuffer HAL # -------------------------------------------------------------------------- add_library(gfx_linux_fb STATIC linux_fb_display.cpp ) target_link_libraries(gfx_linux_fb PUBLIC gfx_core) # Use project name for executable add_executable(${PROJECT_NAME} main.cpp ) # If you have additional source files, add them here: # add_executable(${PROJECT_NAME} # main.cpp # other_file.cpp # another_file.cpp # ) find_package(PkgConfig REQUIRED) set(ENV{PKG_CONFIG_SYSROOT_DIR} "${CMAKE_SYSROOT}") set(ENV{PKG_CONFIG_LIBDIR} "${CMAKE_SYSROOT}/usr/lib/pkgconfig:${CMAKE_SYSROOT}/usr/share/pkgconfig") pkg_check_modules(LIBNL_GENL REQUIRED libnl-genl-3.0) target_include_directories(${PROJECT_NAME} PRIVATE ${LIBNL_GENL_INCLUDE_DIRS}) target_link_libraries(${PROJECT_NAME} PRIVATE gfx_linux_fb ${LIBNL_GENL_LIBRARIES}) # Install rule (optional) install(TARGETS ${PROJECT_NAME} DESTINATION bin)